Force Cleaning

Force Cleaning is a first person percpective game where the player has to throw all the objects out of the windows. It was developed solely on my own and is available on Ithc.io.

I developed the game in Unreal Engine 5 and it was a significant learning experience. I had to come out of my comfort zone and explore a new engine. The goal of this project was for me to create my own game from start to finish in Unreal.

Features in game:

  • 5 different levels
  • Grab and throw objects
  • Fun and satisfying physics

Skills obtained:

  • Get comfortable inside the engine
  • Combining C++ with Blueprints
  • Blueprints management
  • Enviroment creation