Demo ·

Flibbles

Flibbles is a casual adventure game viewed from a 3rd person perspective. Alongside with their loyal friends, the Flibbles, the players are called to save Flibbleland from the purple goo which has invaded it.

Developed and published by Takeback studios, the game’s demo was released on Steam. Among my main tasks as the programmer were the creations of the:

  • Fighting mechanics
  • Crafting machine
  • Quest system
  • Dialogue system

Challenge:
Due to the scale of the demo and the fact that multiple people were working on the project at the same time, it was crucial to find a way for making changes individually without interrupting one another.

Solution:
Source control was a significant part of the development process. Each developer was able to create a branch and develop different features of the game with no issues. After completing each feature, we merged the branches to the main one, which always remained stable.

Meanwhile, I seized the opportunity to touch upon other fields, such as camera animations and the implementation of assets created by my colleagues.